Denizens are immensely powerful beings that embody the twelve Aspects of Existence. They oversee the progress of the player that shares an aspect with them, acting as guides, creators and guardians of the Player Planets inside the Medium.
When a player enters The Game, part of their entry process involves releasing their respective denizen from a paragon repository, which then allows them to follow the player into the Medium. Upon entry, each player will then have a conversation with their denizen on their entry platform, which will dictate how the generation of their planet will go. The players and their denizens will only meet again at the time for purification- With the obly outliers being Jentha and Af- in which the aspectral heart of the denizen will be granted to the player and the two will merge as one.
- Main article: Zehanpuryu
Zehanpuryu is the Denizen of Breath, assigned to Arcjec Voorat, who oversees the Land of Mirage and Monochrome. He is soft-spoken and friendly, and seems keenly aware of Arcjec's destiny as a Bard of Breath.
- Main article: Azbogah
Azbogah is the Denizen of Rage, assigned to Taz, who oversees the Land of Growth and Gravity. She is a seething, temperamental and vindictive denizen, shown to be hyper-critical towards players she deems unworthy and focusing solely on their faults.
- Main article: Haniel
Haniel is the Denizen of Space, assigned to Laivan Ferroo, who oversees the Land of Construct and Deluge. Haniel is shown to be very patient and has made a point to answer Laivan's questions no matter how trivial.
- Main article: Lilith
Lilith is the Denizen of Life, assigned to Ellsee Raines, who oversees the Land of Vigor and Tundra. She is mentioned to have rather unorthodox methods, and routinely has disagreements with White Noise. Lilith seems to take great pride in her aspect and was shown to be confused by Ellsee's disinterest for Kheparia's gifts.
- Main article: Gusion
Gusion is the Denizen of Time, assigned to Murrit Turkin, who oversees the Land of Wave and Record. So far, he has only been mentioned, once by Metatron while talking to Murrit about his land, and once by Tee Hanos.
- Main article: Forcas
Forcas is the Denizen of Mind, assigned to Dismas Mersiv, who oversees the Land of Labyrinth and Surge. Forcas doesn't seem to be the type for nonsense, dismissing Dismas' confused anger as he entered.
- Main article: Bathkol
- Main article: Af
Af is the Denizen of Light, assigned to Jentha Briati, who oversees the Land of Tall Grass and Sunflowers. Unlike the other denizens, they showed up inside of Jentha's hive to help her with the entry process directly, a fact which caused White Noise to bemoan their tendency to not "stay on script".
Their direct approach and unorthodox methods stay with further updates as they structure Jentha's land to be a 'deadzond', with no quests, consorts, or enemies- Thus forcing her to have to reach out to others and progress via co-op instead.
- Main article: Wormwood
Wormwood is the Denizen of Blood, assigned to Occeus Coliad, who oversees the Land of Bane and Gargoyles. Wormwood has been described as blind by Occeus, though he also mentioned that Wormwood is able to view LOBAG through the gargoyle consorts.
- Main article: Procel
- Main article: Jegudial
Jegudial is the Denizen of Heart, assigned to Sova Amalie, who oversees the Land of Daze and Lattice. Although she has not had a speaking role in the comic so far, Sova has described her as "having a way with words", being left in awe of the denizen after their conversation.
- Main article: Sorush
Sorush is the Denizen of Doom, assigned to Serpaz Helilo, who oversees the Land of Spiral and Fracture. Notably, he seems to be one for humor, as mentioned by Serpaz in regards to their first meeting in which few actual words were shared due to the duo being unable to do much of anything besides laugh.
Connection to the Aspects
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