Murrit Turkin: Difference between revisions
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{{/Infobox}} | '''Murrit Turkin''', also known by his [[Skorpe]] handle, unclaspedKahuna, is one of the [[Troll|trolls]] in ''[[Vast Error]]''. His associated alchemic sigil is Lead and his horns are shaped like rods with flipped protrusions on the top. Upwards on the right and downwards on the left. | ||
In his youth, Murrit was a salesman who sold pieces of the [[Frog Temple]] near his hive for profit. Upon making a deal with [[White Noise]] to rebuild the temple and notify his group of friends after he finished, he was awakened on the moon of [[Derse]] where he was apprehended by a group of con men known as the [[Dead Shufflers]] and held hostage to the [[Black Queen]]. The game's [[Jack Noir]], known here as the [[Jack Noir|Scathing Sharper]], took a liking to Murrit rather quickly and as such acted as a sort of mentor to him, teaching him how they operated and turning him into a feared member of their gang and the remaining sea troll heirarchy. | |||
Murrit sold them out some time afterwards, sending them into servitude or hiding, and completely changed his personality in some capacity before the events of the story begin. | |||
He was the fifth troll introduced and, as a Time player, one of the two players meant to usher the game in to the players along with the sessions [[Laivan Ferroo|Space player]]. {{/Infobox}} | |||
== Biography == | == Biography == |
Revision as of 03:37, 10 April 2018
Murrit Turkin, also known by his Skorpe handle, unclaspedKahuna, is one of the trolls in Vast Error. His associated alchemic sigil is Lead and his horns are shaped like rods with flipped protrusions on the top. Upwards on the right and downwards on the left.
In his youth, Murrit was a salesman who sold pieces of the Frog Temple near his hive for profit. Upon making a deal with White Noise to rebuild the temple and notify his group of friends after he finished, he was awakened on the moon of Derse where he was apprehended by a group of con men known as the Dead Shufflers and held hostage to the Black Queen. The game's Jack Noir, known here as the Scathing Sharper, took a liking to Murrit rather quickly and as such acted as a sort of mentor to him, teaching him how they operated and turning him into a feared member of their gang and the remaining sea troll heirarchy.
Murrit sold them out some time afterwards, sending them into servitude or hiding, and completely changed his personality in some capacity before the events of the story begin.
He was the fifth troll introduced and, as a Time player, one of the two players meant to usher the game in to the players along with the sessions Space player.
Biography
Personality and Traits
Relationships
Trivia
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