Vast Error: Act 1
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The first act of Vast Error is titled Slow, Yet Infinite. The act is an introduction to half of the main twelve trolls with a primary focus on Arcjec Voorat. It begins the world building of the planet Repiton, while setting up the idea of what major actions are needed to enter The Game and what importance the cast will hold in the future.
- Someone threw a rock on Arcjec's respiteblock, presumably trying to get his attention.
- Arcjec investigates the sound and panics after he didn't see anything or anyone suspicious on the outside of his respiteblock.
- Arcjec tries to hide under his desk when he suddenly gets a message from WA.
- Skorpe, a major means of communication Vast Error, is introduced. Arcjec's friends are seen in his contact list as it follows: sanguineAllegory, gigantisDebilitation, furbishFacilitated, existereOracle, demiugreQuantified, pliableDecadenc, windlessArtificer, macabreExude, perniciousOverkill, unclapsedKahuna and grandioseSaturation.
- WA messages Arcjecs and asked him for two things: if he wanted to join Anthromunicipality with him and UK and if he has any spare glue. Arcjec declines the offer and tells him that he doesn't have any glue.
- Arcjec investigates the surroundings when he suddenly fell out of the window and wallows in a pool of mud. The perspective tries to change to WA, but is busy as of the moment.
- The perspective changes to PO, introduced as Taz. Just Taz.
- Taz is suddenly messaged by UK and explains to her about the Game and wanting all of his friends including her ,to play with. UK also explains that to play the game, she has to contact Arcjec, which she refuses and cease messaging UK.
- Taz investigates the sound coming from the outside of her hive and sees that her lusus had killed a troll and is impaled on stalactite peaking out of the ocean neighboring the hive.
- Arcjec wakes up from his dream with another drawing on his hand
- The perspective switches to DQ, introduced as Albion Shukra.
- Albion suddenly gets a message from her moirail, which happens to be Taz. She opens her Spirograph Modus, retrieved her Astral Projector and activates it using her spirit powers. It can also electronically access The Cell.
- She activates the Skorpe and answers Taz, who was explaining about her previous conversations with UK. Albion tells her she doesn't have an idea about it and instead mentions that she has big plans today.
- Albion tells her that she'll be the one to save her and her friends and that the world is ending, which Taz accepts. She then ends the conversation and calls out to her lusus, ready to merge with it.
- The Star Guardian, Albion's lusus, tells her that their planet was meant for destruction and not for salvation.
- GD is introduced as Dismas Mersiv.
- Dismas receives a message from his "partner-in-crime", which happens to be UK, who tells him to need to go outside and tonight was important as UK tries to save his friends from an impending doom and bring the Game into light.
- Dismas encounters one of UK's remote surveillance robot: Boobdrone and is underwhelmed by it.
- Dismas still doesn't believe in UK until he points out to the sky, a falling meteor heading to the planet.
- The perspective switches back to Albion for a moment before switching back to Dismas, who looks up to his lusus, who had escaped.
- {{}}UK is introduced as Murrit Turkin.
- WA is introduced as Laivan Ferroo.