Vast Error: Act 1: Difference between revisions

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*{{VE|32}} Arcjec investigates the surroundings when he suddenly fell out of the window and wallows in a pool of mud. The perspective tries to change to WA, but is busy as of the moment.
*{{VE|32}} Arcjec investigates the surroundings when he suddenly fell out of the window and wallows in a pool of mud. The perspective tries to change to WA, but is busy as of the moment.
*{{VE|44}} The perspective changes to PO, introduced as Taz. Just Taz.
*{{VE|44}} The perspective changes to PO, introduced as Taz. Just Taz.
*{{VE|58}} Taz is suddenly messaged by UK and explains to her about the Game and wanting all of his friends including her ,to play with. UK also explains that to play the game, she has to contact Arcjec, which she refuses and cease messaging UK.
*{{VE|69}} Taz investigates the sound coming from the outside of her hive and sees that her lusus had killed a troll and is impaled on stalactite peaking out of the ocean neighboring the hive.
*{{VE|81}} Arcjec wakes up from his dream with another drawing on his hand
*{{VE|85}} The perspective switches to DQ, introduced as Albion Shukra.


{{Navbox Vast Error Acts}}
{{Navbox Vast Error Acts}}
[[Category:Acts]]
[[Category:Acts]]

Revision as of 07:08, 11 June 2020

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VE Act 1.gif
Slow, Yet Infinite.
Arcjec in Room.gif
This young troll stands in his respiteblock. It just so happens that today, the 22nd bi-lunar perigee of the 3rd dark season's equinox, is the day of this indicated troll's larval awakening, also known as his wriggling day. A night that stands out in infamy among the rest of the litter, mainly just because of the fact that it really doesn't need to exist.

Start

Page 2 DCRC icon.png

End

Page 311 DCRC icon.png

Length

310 pages

Next

Intermission 1

The first act of Vast Error is titled Slow, Yet Infinite. The act is an introduction to half of the main twelve trolls with a primary focus on Arcjec Voorat. It begins the world building of the planet Repiton, while setting up the idea of what major actions are needed to enter The Game and what importance the cast will hold in the future.


  • DCRC icon.png Someone threw a rock on Arcjec's respiteblock, presumably trying to get his attention.
  • DCRC icon.png Arcjec investigates the sound and panics after he didn't see anything or anyone suspicious on the outside of his respiteblock.
  • DCRC icon.png Arcjec tries to hide under his desk when he suddenly gets a message from WA.
  • DCRC icon.png Skorpe, a major means of communication Vast Error, is introduced. Arcjec's friends are seen in his contact list as it follows: sanguineAllegory, gigantisDebilitation, furbishFacilitated, existereOracle, demiugreQuantified, pliableDecadence, windlessArtificer, macabreExude, perniciousOverkill, unclapsedKahuna and grandioseSaturation.
  • DCRC icon.pngWA messages Arcjecs and asked him for two things: if he wanted to join Anthromunicipality with him and UK and if he has any spare glue. Arcjec declines the offer and tells him that he doesn't have any glue.
  • DCRC icon.png Arcjec investigates the surroundings when he suddenly fell out of the window and wallows in a pool of mud. The perspective tries to change to WA, but is busy as of the moment.
  • DCRC icon.png The perspective changes to PO, introduced as Taz. Just Taz.
  • DCRC icon.png Taz is suddenly messaged by UK and explains to her about the Game and wanting all of his friends including her ,to play with. UK also explains that to play the game, she has to contact Arcjec, which she refuses and cease messaging UK.
  • DCRC icon.png Taz investigates the sound coming from the outside of her hive and sees that her lusus had killed a troll and is impaled on stalactite peaking out of the ocean neighboring the hive.
  • DCRC icon.png Arcjec wakes up from his dream with another drawing on his hand
  • DCRC icon.png The perspective switches to DQ, introduced as Albion Shukra.



v·d·e Vast Error Acts
Act 1: "Slow, Yet Infinite."
Intermission 1: "Hello Again."
Act 2: "Pop 'Em If You Got 'Em."
Intermission 2 Side 1: "Guess My Name." Intermission 2 Side 2: "Rejoice and Be Merry."
Act 3 Act 1