Vast Error: Act 2: Difference between revisions
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|next = [[Vast Error: Intermission 2 Side 1|Intermission 2 Side 1]] | |next = [[Vast Error: Intermission 2 Side 1|Intermission 2 Side 1]] | ||
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The second act of ''[[Vast Error]] '' | The second act of ''[[Vast Error]] ''is entitled '''''Pop 'Em If You Got 'Em.'' '''from the ''Vast Error ''adventure map. It primarily follows the secrets and slowly unraveling mystery of who [[Ellsee Raines]] is along with following [[Arcjec Voorat|Arcjec]]'s plight as he is introduced to the concepts of [[The Game]] within the [[Land of Mirage and Monochrome]]. It also introduces the second half of the twelve main [[Troll|trolls]] with a major side focus on the casts entry into [[The Medium]]. | ||
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*{{VE|344}} Feeling lonely and the inadequacy, Ellsee reaches out to Arcjec, who's still on his hive, asking whether she's likable or not. | *{{VE|344}} Feeling lonely and the inadequacy, Ellsee reaches out to Arcjec, who's still on his hive, asking whether she's likable or not. | ||
*{{VE|347}} Ellsee decides to visit Arcjec's hive once more in hopes of meeting him and finally introducing herself properly. | *{{VE|347}} Ellsee decides to visit Arcjec's hive once more in hopes of meeting him and finally introducing herself properly. | ||
*{{VE|350}} In the present, Ellsee arrives at Arcjec's hive way too late as his hive is in shambles, but bizarrely mostly intact, with Arcjec nowhere to be found. | *{{VE|350}} In the present, Ellsee arrives at Arcjec's hive way too late as his hive is in shambles, but bizarrely mostly intact, with Arcjec nowhere to be found. | ||
*{{VE|351}} Ellsee quickly searches for any living creature/troll inside the hive. She sees Arcjec's lusus, frantically screaming and searching for Arcjec. | *{{VE|351}} Ellsee quickly searches for any living creature/troll inside the hive. She sees Arcjec's lusus, frantically screaming and searching for Arcjec. | ||
*{{VE|355}} Ellsee checks out the computer and sees the memo Murrit created and had intended to exclude her from the Game. | *{{VE|355}} Ellsee checks out the computer and sees the memo Murrit created and had intended to exclude her from the Game. |
Revision as of 06:13, 12 June 2020
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Pop 'Em If You Got 'Em.
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It is here that the most important character in our story makes herself known. | |
Start |
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End |
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Length |
671 Pages |
Previous |
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Next |
The second act of Vast Error is entitled Pop 'Em If You Got 'Em. from the Vast Error adventure map. It primarily follows the secrets and slowly unraveling mystery of who Ellsee Raines is along with following Arcjec's plight as he is introduced to the concepts of The Game within the Land of Mirage and Monochrome. It also introduces the second half of the twelve main trolls with a major side focus on the casts entry into The Medium.
- EO is introduced as Ellsee Raines, though the scenes with her are set 'in the past.' .
- Ellsee apparently committing arson is revealed.
- Ellsee suddenly gets a message from ME.
- Ellsee answers ME's message, discussing about the possible breakthrough in his work and apologizes for neglecting her.
- Feeling lonely and the inadequacy, Ellsee reaches out to Arcjec, who's still on his hive, asking whether she's likable or not.
- Ellsee decides to visit Arcjec's hive once more in hopes of meeting him and finally introducing herself properly.
- In the present, Ellsee arrives at Arcjec's hive way too late as his hive is in shambles, but bizarrely mostly intact, with Arcjec nowhere to be found.
- Ellsee quickly searches for any living creature/troll inside the hive. She sees Arcjec's lusus, frantically screaming and searching for Arcjec.
- Ellsee checks out the computer and sees the memo Murrit created and had intended to exclude her from the Game.
- Ellsee messages Murrit for answers, but he coldly tells her that he knows that she cannot be trusted, and for everyone else's sake, that she should get lost.